Rescue Missions Project in Android

 RFID-Based Location System For Forest Search and Rescue Missions Project in Android

 PROJECT ID: ANDROID42

 PROJECT NAME: RFID-Based Location System For Forest Search and Rescue Missions Project in Android

 PROJECT CATEGORY: MCA / BCA / BCCA / MCM / POLY / ENGINEERING

 PROJECT ABSTRACT:

In the coming decades, an increasingly larger number of baby boomers will grow into old age. This trend has led to an increasing demand for devices and services (e.g., [1-8]) that can help elderly individuals to live well and independently. Object locator is such a device. The device can assist its users in finding misplaced household and personal objects in a home or office. Figure 1 shows several object locators offered today by specialty stores and websites. Each of these locators contains an interrogator with a few buttons and an equal number of tags: Even the largest one, the leftmost one in the figure, offers only 8 buttons. The buttons are of different colors, and there is a tag of the color matching the color of each button. By attaching a tag to an object to be tracked, the user can look for the object by pressing the button of matching color on the interrogator. The tag attached to the object beeps and flashes in response and thus enables the user to find the object. Other locators work similarly.

Existing object locators

Existing object locators are not ideal in many aspects: The number of buttons on the interrogator and tags is fixed, and the number is small. Extending the locator to track more objects is impossible. – If the user were to use more than one tag of the same color, the tags would all respond to the search signal for tag(s) of the color from the interrogator. This situation is clearly not desirable. – When a tag breaks, the user must purchase a replacement tag of the same color as the broken one. Tags are battery-powered. A tag might become a lost object itself after it runs out of battery. More seriously, the interrogator itself can be misplaced. Obviously, these are serious shortcomings.

This chapter describes three designs and a proof-of-concept prototype of object locators based on the RFID (Radio Frequency Identification) technology. RFID-based object locators do not have the drawbacks of existing object locators. In particular, RFID-based object locators are extensible, reusable, and low maintenance. They are extensible in the sense that the maximum number of tracked objects is practically unlimited and that a RFID-based object locator can support multiple interrogators. The interrogator software can run on a variety of platforms (e.g. desktop PC, PDA, smart phone and so on). A mobile interrogator can be tagged and thus, can be searched via other interrogators when it is misplaced. Reusability results from the fact that all RFID tags used for object locators can have globally unique ids. Hence, tags never conflict, and a tag can be used in more than one object locators. Low maintenance is one of the advantages of RFID technology. One of the designs uses only RFID tags without batteries; the user is never burdened by the concern that a tag may be out of battery.

This chapter makes two contributions: The first is the object locator designs presented here. The designs use different hardware components and have different hardware-dependent software requirements. The information provided by the chapter on these aspects should enable a developer to build a suitable object locator platform, or an extension to one of the commonly used computer and smart mobile device platforms. The functionality of hardware-independent object locator software is well defined, and a C-like pseudo code description can be found in [9].

The hardware capabilities and object search schemes used by the designs lead to differences in search time and energy consumption. We provide here a numeric model that can be used to determine the tradeoffs between these figures of merit. Developers of RFID-based object locators can use the results of the analysis as design guides. Today, object locators based on all designs are too costly: Typical RFID readers have capabilities not needed by our application and cost far more than what is suitable for the application. Through this analysis, we identify the design that is the most practical for the current state of RFID technology and project the advances in the technology required to make RFID-based object locators affordable (i.e., with prices comparable with some of the locators one can now find in stores.) This is the second contribution of the chapter.

The rest of this chapter is organized as follows. Section 2 describes closely related works. Section 3 describes use scenarios that illustrate how a RFID-based object locator may be used. Section 4 presents three designs of RFID-based object locators. Section 5 describes the implementation of a proof-of-concept prototype based on one of the designs. It also describes the reader collision problem [10] encountered in the prototype and the solution we use to deal with the problem. Section 6 describes a numeric model for computing energy consumption and search time and compares the merits of the designs. Section 7 concludes the chapter and discusses future works.

SOFTWARE REQUIREMENTS:

Operating system          :                               Windows XP/7.

Coding Language          :                               Java 1.7

Tool Kit                       :                               Android 2.3 ABOVE

IDE                              :                               Eclipse

HARDWARE REQUIREMENTS:

 System                        :                       Pentium IV 2.4 GHz.

Hard Disk                    :                     40 GB.

Floppy Drive                :                      1.44 Mb.

Monitor                        :                       15 VGA Colour.

Mouse                          :                        Logitech.

Ram                             :                        512 Mb.

MOBILE                     :                        ANDROID

TABLE OF CONTENTS

·        Title Page      

·        Declaration

·        Certification Page

·        Dedication

·        Acknowledgements

·        Table of Contents

·        List of Tables

·        Abstract

CHAPTER SCHEME

CHAPTER ONE: INTRODUCTION

CHAPTER TWO: OBJECTIVES

CHAPTER THREE: PRELIMINARY SYSTEM ANALYSIS

·         Preliminary Investigation

·         Present System in Use

·         Flaws In Present System

·         Need Of New System

·         Feasibility Study

·         Project  Category

CHAPTER FOUR: SOFTWARE ENGINEERING AND PARADIGM APPLIED   

·         Modules

·         System / Module Chart

CHAPTER FIVE: SOFTWARE AND HARDWARE REQUIREMENT

CHAPTER SIX: DETAIL SYSTEM ANALYSIS

·         Data Flow Diagram

·         Number of modules and Process Logic

·         Data Structures  and Tables

·         Entity- Relationship Diagram

·         System Design

·         Form Design 

·         Source Code

·         Input Screen and Output Screen

CHAPTER SEVEN: TESTING AND VALIDATION CHECK

CHAPTER EIGHT: SYSTEM SECURITY MEASURES

CHAPTER NINE: IMPLEMENTATION, EVALUATION & MAINTENANCE

CHAPTER TEN: FUTURE SCOPE OF THE PROJECT

CHAPTER ELEVEN: SUGGESTION AND CONCLUSION

CHAPTER TWELE: BIBLIOGRAPHY& REFERENCES          

Other Information

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PROJECT WITH HARD BINDING

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(SYNOPSIS, SOFTCOPY, HARDBOOK, and SOFTWARE, PPT)

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